Flexible programme structure
A guided sequence shaped around your cohort and timetable.
Hands-on entrepreneurship and money decisions for students aged 11–18. Guided lessons, simulations and real projects help students put ideas into practice.
Start with a focused pilot and grow from there.
Programme at a glance
Every activity builds the skills behind good decisions.
Notice how you think and decide.
Develop and improve ideas.
Weigh evidence and question claims.
Compare options and trade-offs.
Break challenges into steps.
Build on other people's ideas.
Explain your thinking clearly.
Take initiative and responsibility.
Four learning pillars
Core Life Skills
Decisions, Money & Entrepreneurship
Digital, AI & Creative Skills
Ethics, Worldview & Influence
Step 1
A short real-world lesson.
Step 2
A live decision or simulation.
Step 3
Explain choices and trade-offs.
Step 4
A quick progress check.
Start small with a pilot shaped around your students. Your staff, our team or both can lead it.
A guided sequence shaped around your cohort and timetable.
Schools and tutors can customise simulations and challenges around the cohort.
Students test customers, costs, pricing, and launch choices.
Agreed examples support clear cohort and programme review.
Clear guidance supports school-led, shared, or Informative delivery.
We agree safeguarding arrangements with every school before delivery, and student data is handled with care.
Read our safeguarding approachReview data and securityStart and end check-ins make changes in confidence and reasoning easier to discuss.
Illustrative progress view
Illustrative figures, not programme results.
Start and end check-ins
Confidence in money decisions
58 to 71+13
Planning & follow-through
62 to 73+11
Explaining their reasoning
55 to 68+13
Comparing options? Use our free school buyer guide.
Open the school programme buyer guideNo. It gives students structured practice with entrepreneurship, money, work, and real-world decisions.
Yes. It can fit enrichment, enterprise, or life-skills time, with sessions shaped around the cohort and timetable.
Schools can use programme summaries, cohort check-ins, and agreed examples of student work to review progress.
Tell us about your students and we'll suggest a starting point.
Informative Academy provides educational content, fictional simulations, and learning activities only. Nothing on this site is financial, investment, legal, or tax advice, and students under 18 should use the platform with adult supervision.
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